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| The Game: Beyond the End OOC | |
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+10DerpaGlerp God-Mod Sinovera Dr. Taco. Canis_dirus Wolf Celo "The Moms" JunkMail Maxx True Night 14 posters | |
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True Night Killer
Posts : 1280 Join date : 2013-06-29 Location : Everywhere and nowhere.
| Subject: Re: The Game: Beyond the End OOC Thu Nov 28, 2013 6:01 am | |
| More the merrier. It's probably going to a take a few days to get everything together, even then it will always be open to join. | |
| | | Maxx Cosmic Wanderer
Posts : 3527 Join date : 2012-10-21 Age : 27 Location : The Moon
| Subject: Re: The Game: Beyond the End OOC Thu Nov 28, 2013 2:55 pm | |
| Culture: Military ta tha core. Every civilian goes all up in combat hustlin n' is on standby fo' bein drafted. Y'all KNOW dat CENSORED, muthafucka! This type'a shiznit happens all tha time. Everyone carries a glock as it is illegal not to. With dem hoes packing, there is straight-up lil crime. Try ta rob a store n' you gonna gotz a thugged-out dozen glocks on yo thugged-out ass. Those whoz ass is not deterred by tha glock law grill execution. I aint talkin' bout chicken n' gravy biatch. Garthedus be a hierarchy based on a individualz talents, n' you can put dat on yo' toast. Everyonez thang is determined by a test, dem playas whoz ass is discontent may attempt ta retake it once every last muthafuckin year. Shiiit, dis aint no joke. Da population is composed of almost exclusively humanoidz n' prejudice against non-humanoidz is wide spread. Y'all KNOW dat CENSORED, muthafucka! A big-ass portion of tha population is cyborgs. | |
| | | Wolf Life Giver
Posts : 283 Join date : 2013-02-20 Age : 30 Location : That one place
| Subject: Re: The Game: Beyond the End OOC Thu Nov 28, 2013 3:13 pm | |
| this sounds like fun im gonna get to work on my CS | |
| | | Maxx Cosmic Wanderer
Posts : 3527 Join date : 2012-10-21 Age : 27 Location : The Moon
| Subject: Re: The Game: Beyond the End OOC Thu Nov 28, 2013 3:18 pm | |
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| | | Canis_dirus Shadecaster
Posts : 609 Join date : 2013-03-03 Age : 29 Location : In front of you twisting a knife in your stomach
| Subject: Re: The Game: Beyond the End OOC Thu Nov 28, 2013 5:43 pm | |
| Wonderful, I never thought The Game would start again after we ended it. Let the fun begin.... A shame that we can't do the strategic aspect of things, although it wouldn't work as well here. | |
| | | Wolf Life Giver
Posts : 283 Join date : 2013-02-20 Age : 30 Location : That one place
| Subject: Re: The Game: Beyond the End OOC Thu Nov 28, 2013 6:31 pm | |
| hey guys guess what I Lose | |
| | | True Night Killer
Posts : 1280 Join date : 2013-06-29 Location : Everywhere and nowhere.
| Subject: Re: The Game: Beyond the End OOC Thu Nov 28, 2013 6:48 pm | |
| Nice Gizoogle Maxx lol.
Cool beans Wolf.
Yeah, no empire battles this time around. Going to have to come up with a system with how player empires are going to be managed though.
EDIT: Think I came up with a way.
Also I edited the NPC rule to just critical NPCs. In players own empires NPCs can be controlled for post flavor, I just don't want people assigning themselves missions and carrying them out themselves, or have a band of elite mercenaries join their ship crew, stuff like that.
Last edited by True Night on Fri Nov 29, 2013 9:14 pm; edited 1 time in total | |
| | | Maxx Cosmic Wanderer
Posts : 3527 Join date : 2012-10-21 Age : 27 Location : The Moon
| Subject: Re: The Game: Beyond the End OOC Thu Nov 28, 2013 7:46 pm | |
| I'll probably be directly controlling Sardonne, The Wolf's colony, but the rest of the Enigma will just kinda...be there. At least that's what my plan right now is. I'm most likely going to make more Enigma. | |
| | | Canis_dirus Shadecaster
Posts : 609 Join date : 2013-03-03 Age : 29 Location : In front of you twisting a knife in your stomach
| Subject: Re: The Game: Beyond the End OOC Thu Nov 28, 2013 8:09 pm | |
| Name: Erebos Race: unknown Gender: masculine Age: 1 billion years Appearance: http://images1.wikia.nocookie.net/__cb20100527195353/bionicle/images/e/e7/CGI_Great_Spirit_Rising.jpgHis plating is shiny grey. Orange light shines out from between his joints and inside his eyes and mouth. He is 15 feet tall. His stomach area is also solid. Personality: Erebos seeks power. He is ambitious, and cares only for himself. He will align with others, but only if it benefits him in the end. He shows no fear and has a tendency to be aggressive, although he can put it on the backburner when he needs to. Alignment: Neutral Evil Affiliation: Himself Bio/history: Erebos is an ancient entity. His memory of his origins were lost long ago. Ascension. Known powers: metal manipulation, technopathy
Last edited by canis_dirus on Sun Dec 29, 2013 9:00 pm; edited 2 times in total | |
| | | True Night Killer
Posts : 1280 Join date : 2013-06-29 Location : Everywhere and nowhere.
| Subject: Re: The Game: Beyond the End OOC Thu Nov 28, 2013 8:29 pm | |
| Maybe. I'd like to give players limited control of parts of their empires, but anyone who decides to just use a character is at a huge disadvantage (in most cases). I'm thinking that any actions done with the empires will have to be approved by me, the reset of the time they will just run in the background and provide a safe haven for characters, place to resupply, refuel, and so on. There will also be times that I want to do something that involves a players empire, in which case I will also ask. I'm open to suggestions on this.
Accepted Canis. | |
| | | Canis_dirus Shadecaster
Posts : 609 Join date : 2013-03-03 Age : 29 Location : In front of you twisting a knife in your stomach
| Subject: Re: The Game: Beyond the End OOC Thu Nov 28, 2013 8:53 pm | |
| Perfect. Let the RP begin | |
| | | Maxx Cosmic Wanderer
Posts : 3527 Join date : 2012-10-21 Age : 27 Location : The Moon
| Subject: Re: The Game: Beyond the End OOC Thu Nov 28, 2013 9:03 pm | |
| My first Enigma character. From now on in the OOC and IC, he shall be known as Wolfe, so as not to confuse him with the rper Wolf. I just really don't feel like putting an "e" behind every occurrence of the word Wolf on this sheet. Name/alias: The Wolf of Sardonne (often just called Wolf or The Dealmaker) Race: Enigma Gender: male Age: 300 (that’s 30-ish for Enigma) Appearance: Wolf appears as a human, about six feet tall with a skinny build. His skin is white and his hair is dirty blonde and is slicked back with hair gel in a professional way. He has a blonde goatee and a long skinny nose, giving him a distinctly French look. Wolf’s eyes are yellow like the animal’s, giving him a rather creepy, mistrustful Aura. He seems like the guy who makes deals for the Devil, though he is very charismatic. Sitting on Wolf’s nose is a pair of round rimless glasses, and on his head is a black beret. Wolf wears a white button-down shirt with a black cardigan and tan khakis. He carries a black cane with a top made out of a pur diamond the size and shape of a baseball. On Wolf’s right ring finger is a ring with a large seal made out of diamond. He uses this ring to stamp documents with his official seal. On the right side of the collar of his cardigan is pinned a black rose with white edges, a gift from long ago. He is obviously rich. Being a shapeshifter, Wolf is able to alter his appearance however he wants to. Wolf is always accompanied by a fawn-colored Pembroke Welsh Corgi named Adele. Personality: Alignment: Chaotic neutral, more or less. Depends on what treaties he’s signed with you. Currently Wolf is allied with the Harbingers, is indifferent to the Choruzak, and is trying to negotiate a trade pact with the Garthedans. Affiliation: The Enigma Federation, in particular the Enigma colony of Sardonne. Bio/history: I’ll fill this out later. Tactical Information Skills: Wolf is an incredibly intelligent man and a great negotiator. He is famed for being a good diplomat, and his conflict resolution abilities allow him to avoid many fights. Wolf didn’t get his name for nothing, though. He is absolutely ruthless in fights, and always has backup. You’re always being watched when The Wolf of Sardonne is around. Wolf is at the command of three crews of professional pirates, and has a host of goons from his dabbling in the black market trade. Due to his treaties, he can often force other races to fight on his behalf. Equipment: Well Enigma are naturally resistant to ballistic bullets, but just in case Wolf wields an energy shield similar to Captain Jackson’s (and just as powerful). He doesn’t need to carry any melee weapons, as he can manipulate his limbs into looking however he wants. Wolf carries a singularity pistol with him at all times, and when officially under attack or attacking, he uses a bolt rifle , a semi-automatic black market weapon that fires bolts of dark energy surrounding a clump of positrons and electrical energy combined. The bolts explode violently on impact and release toxic amounts of gamma radiation into the air. The rifle has a range of around 1,000 yards, but can be used in mid-distance as well (it’s not a good close quarters weapon since the bolts explode like an rpg blast). Wolf also carries an EMP charge around in the head of his cane (diamond is apparently a really good conductor of electromagnetic force fields). The cane can fire off a powerful EMP blast every 45 seconds that scrambles nearby electronics. Transportation: Wolf’s ship is known as The Hound. it looks like this, and has extremely advanced cloaking technology, allowing it to pass undetected through any sort of electromagnetic spectrum detectors (visible light, infrared detectors). it’s engines have been specially designed to produce very little heat, and it can bend radio waves around itself, making it radar and sonar-proof. The ship obviously has a warp drive, and carries with it an Uberbolt (a majorly upscaled version of a bolt rifle, strong enough to bust through the hull of almost any ship). He also carries a single missile known as the OMEGA bomb. The weapon is a bomb that opens a portal into the old Enigma universe, venting searing heat a billion times hotter than any star and insane levels of cosmic radiation into space or the planet he’s on. the OMEGA bomb is strong enough to destroy an entire fleet of ships, and is illegal in 99% of all empires, including the Enigma themselves. Power: Wolf has the ability to shapeshift, making him a master of disguise. He can perfectly copy any creature, and can modify the appearance of any shape to make it more effective (add blades, fangs, tentacles, etc). He can alter the DNA of his skin or blood temporarily to evade detection by DNA testing. Wolf can also see infrared radiation, allowing him to see where people have recently been (like Eagle Vision in AC3). Wolf has thermal vision as well, allowing him to track opponents through walls or adverse weather conditions by their body temperature. Wolf’s advanced intellect is also in a way a power. He has advanced knowledge of many different kinds of weaponry and machinery, and has Sherlock Holmes-like powers of deduction and attention to detail. He is good at solving mysteries. Weaknesses/limitations/drawbacks: Well firstly, Wolf cannot break the law of conservation of mass. Whatever he turns into has to be the exact same weight as he is (in Earth gravity he’s around 170 lbs, but weight varies with gravity). Secondly, Wolf does not have the ability to turn his cells into that of an inanimate object, so he can become an inanimate object and have the same relative physical characteristics (texture, pliability, etc), but will still have the same cells made of the same components. Thirdly, Wolf’s thermal vision can be thrown off by nearby hot objects (a ship’s engine, an explosion, a laser). This keeps him from ascension into a truly flawless tracker and killer. Now I'm going to work on a non-time travelling version of Rosea.
Last edited by Death on Thu Nov 28, 2013 9:35 pm; edited 1 time in total | |
| | | True Night Killer
Posts : 1280 Join date : 2013-06-29 Location : Everywhere and nowhere.
| Subject: Re: The Game: Beyond the End OOC Thu Nov 28, 2013 9:30 pm | |
| All electronics are affected by EMPs. It shouldn't matter what race came from. Now there are ways to have it that way, but not simply because it's Enigma tech.
The bomb could be a portal, not a black hole. They pull stuff in, not vent them out. | |
| | | Maxx Cosmic Wanderer
Posts : 3527 Join date : 2012-10-21 Age : 27 Location : The Moon
| Subject: Re: The Game: Beyond the End OOC Thu Nov 28, 2013 9:35 pm | |
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| | | True Night Killer
Posts : 1280 Join date : 2013-06-29 Location : Everywhere and nowhere.
| Subject: Re: The Game: Beyond the End OOC Thu Nov 28, 2013 9:41 pm | |
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| | | Canis_dirus Shadecaster
Posts : 609 Join date : 2013-03-03 Age : 29 Location : In front of you twisting a knife in your stomach
| Subject: Re: The Game: Beyond the End OOC Thu Nov 28, 2013 9:48 pm | |
| That OMEGA bomb clocks in at around 10^21 Kelvin, or 1.8x10^21 degrees Fahrenheit. Way to put off the heat energy of a supermassive black hole....
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| | | Maxx Cosmic Wanderer
Posts : 3527 Join date : 2012-10-21 Age : 27 Location : The Moon
| Subject: Re: The Game: Beyond the End OOC Thu Nov 28, 2013 9:54 pm | |
| Well obviously it has some extremely advanced heat shields when not being used, but yeah; anything hit by that bomb is going to flash straight to plasma. | |
| | | Maxx Cosmic Wanderer
Posts : 3527 Join date : 2012-10-21 Age : 27 Location : The Moon
| Subject: Re: The Game: Beyond the End OOC Thu Nov 28, 2013 9:59 pm | |
| General Information
Name/alias: Madam Rosea of Ravedon Race: Enigma Gender: female Age: 300 Appearance: Madam Rosea in her normal form appears as a 5’11” human woman. She has a very small build despite her height, and is very attractive. Her skin is rather pale, and her limbs slender and with a generous amount of cleavage for the mentlegen. She weighs 120 lbs. She has large eyes which are always locked in a curious kind of look, as if she were watching a murder mystery movie and was trying to figure out who did it. Her irises are silver in color, adding to her mysterious glare. Her hair is pitch black, and is cut in a relatively short boyish manner (it is combed over to the right most of the time. I suck at explaining hairstyles sorry). Rosea’s clothing really varies depending on what she is currently doing. She is the ultimate case of “you look like somebody I know”, because oftentimes she is somebody you know, simply in disguise. The one identifying factor that Rosea always has is a black rose with white edges, which will be pinned somewhere on her clothing. If she’s wearing a military uniform or suit, for example, it will be on her lapel, and if she’s wearing a fancy dress, on a corsage or in her hair. Since Rosea is capable of altering her physical appearance, many folks use this as a definite mark to tell that someone is really her in disguise. In short, I will describe her attire and any physical modifications to her IC-side. Occasionally, I might be narrating an NPC which could turn out to be her. Isn’t this fun?
Personality: Madam Rosea is a calm, collected young woman with a thing for trouble. She is a psychopath; she feels no remorse, and killing doesn’t give her guilt. She does what she has to do to survive, and doesn’t care who stands in her way. She is very intelligent, and was gifted with a great amount of common sense. Madam Rosea is almost always the brains of any operation, as she is incredibly intelligent, and is an excellent spy due to her abilities and observant nature. She has a photographic memory, and remembers everything she sees (this is both a blessing and a curse). She has a similar mental weakness to Sherlock Holmes, however; she always expects everything to be clever. If she hears a piano riff, she immediately starts to memorize the notes and try to find some message in it. Because of this, she can be tricked into thinking that, for example, someone tapping a beat with their fingers is actually tapping binary code. Of course, when you actually are trying to be clever, she’s going to easily figure it out. She's not entirely nuts, however; Madam Rosea can be very sweet to people she likes, and enjoys playing instruments, especially piano. She is a devoted lover (as The Wolf of Sardonne could tell you) and can be trustworthy so long as someone else doesn’t give her a better deal.
Alignment: As all Enigma are, Rosea is Chaotic neutral. Maybe a few million dollars transferred to her private banking account on Sardonne or some intel about a few government operations will tip the scales in her favor.
Affiliation: Rosea is a government operative of the Enigma Federation.
Bio/history: [CLASSIFIED] | |
| | | JunkMail Murderator
Posts : 1550 Join date : 2012-10-19 Age : 107 Location : The crispy inside.
| Subject: Re: The Game: Beyond the End OOC Thu Nov 28, 2013 10:00 pm | |
| Okay, because I'm stupid I forgot to add in Saro's space ship. So I just put that in. Could someone review it and make sure it is acceptable? | |
| | | True Night Killer
Posts : 1280 Join date : 2013-06-29 Location : Everywhere and nowhere.
| Subject: Re: The Game: Beyond the End OOC Thu Nov 28, 2013 10:15 pm | |
| Accepted Maxx.
The ship is fine Op. | |
| | | True Night Killer
Posts : 1280 Join date : 2013-06-29 Location : Everywhere and nowhere.
| Subject: Re: The Game: Beyond the End OOC Thu Nov 28, 2013 11:06 pm | |
| The Volinadi Union
Culture: The Volidani are considered elegant, but mysterious by the rest of the galaxy. Citizens wear white cloth robes and carry themselves with grace. Most of the population is bipedal, but races of all size and shape are welcomed with open arms. The government is democratic and everyone is considered equals. Almost all freedoms are allowed that don't encroach on others freedoms. Punishments are severe and done psychologically if possible. Nobody know what exactly is done, but there are no cases of repeat offenders. The empire has been around long enough that nearly everyday something is celebrated. Overall it is one of the most desirable places to be for non militants.
Economy: There is no currency. All necessities are provided and everything else is available based on a reputation system. The longer one lives in Volidnadi society and the more they contribute the higher the reputation. On the low end is entertainment, and on the high end is a luxurious lifestyle. There is very little needed industrial wise, what materials they do need is traded for. As for agriculture there is an abundance.
Military: The Volinadi have a modest, but powerful navy. Just enough to effectively defend their worlds and colonies. Their ships are very distinct, sleek, white, and fragile looking. It appears that they are held together by energy rather than rigorous construction. All weapons are energy based, and faster than light travel is achieved by magical means. They have almost nothing in the way of ground forces, but heavily employ planetary defences.
Relations: The Volinadi seek peace with everyone. They simply defend and never attack, however constant aggressors are attacked on sight.
Homeworld: The hub of Volinadi civilization, Lumen is very one with nature. All the cities are build in the skies, leaving the planet completely untouched. All tech is emissionless, so there is virtually no impact. This doesn't mean that people are restricted from exploring it's surface, but everyone is accompanied by sage to act as a guide and cover their foot steps. The planet is a bustling trade center and popular attraction for certain empires.
Last edited by True Night on Sun Dec 01, 2013 11:51 pm; edited 1 time in total | |
| | | True Night Killer
Posts : 1280 Join date : 2013-06-29 Location : Everywhere and nowhere.
| Subject: Re: The Game: Beyond the End OOC Fri Nov 29, 2013 12:03 am | |
| Shektor
Culture: One word. Unfriendly. The Shektor live in seclusion and raid the other empires for everything they need. There are no citizens, everyone is a full time soldier. This is easy, because the vast majority of the members were cloned or created. Among the ranks is a great diversity in species, but they all are naturally lethal. When a Shektor gets too old to fight they are converted into raw material and made into something else. Prowess in battle is respected above all else, and the leader always the strongest.
Economy: The Shektor do not value any form of currency. All transactions amongst themselves are trades done with materials, weapons, and vehicles. The faction possesses a huge capacity for production, but it is reliant on raiding and a miniscule amount of mining. Agriculture is virtually nonexistent.
Military: An armada of modified ships from other races and many unique one produced themselves is available at all times. Being assorted there is no standard for looks, weaponry or defences. The Shektor don't have much in the way of planetary vehicles, but make up for it with their sheer number of soldiers. Almost every unit has a feature like surviving in the vacuum of space, flight, rapid regeneration, being resilient to damage ect.
Relations: Shektor is aggressive to all races and empires. The exception would be occasionally trading or cutting a deal with like minded civilizations.
Homeworld: UNKNOWN
Last edited by True Night on Sun Dec 01, 2013 11:51 pm; edited 1 time in total | |
| | | Maxx Cosmic Wanderer
Posts : 3527 Join date : 2012-10-21 Age : 27 Location : The Moon
| Subject: Re: The Game: Beyond the End OOC Fri Nov 29, 2013 4:32 pm | |
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| | | True Night Killer
Posts : 1280 Join date : 2013-06-29 Location : Everywhere and nowhere.
| Subject: Re: The Game: Beyond the End OOC Fri Nov 29, 2013 7:18 pm | |
| This is not strictly Sci-fi, The Game allows many things. While magic is usually only employed for character powers, I decided to make one empire that makes some use of it as well.
I added this fact into the overview the day of creation, I should have brought light to it then.
Last edited by True Night on Fri Nov 29, 2013 7:34 pm; edited 1 time in total | |
| | | Dr. Taco. Lord of All Clever and Useless Memes
Posts : 290 Join date : 2013-03-12 Age : 24 Location : Glesae 581-b
| Subject: Re: The Game: Beyond the End OOC Fri Nov 29, 2013 7:29 pm | |
| Name/alias: Glycius/The Enderman.
Race: Tiaither Tee A. i- ther.
Gender: Male.
Age: 256 human years, 25 in Tiaitherian years.
Appearance: 8’9” Jet black, A bit like an enderman, Hence the nickname.(minecraft got really popular) Long arms that go almost to the ground, about 2 1/2' off the ground when limp, long legs that constitute a little less than half his height. Small webbed spines protrude from his neck and back, lending him an almost draconic appearance. His head is similar to a lizard an that it tapers to a dull point, although his head is considerably (proportionally) shorter than that of a lizards. And bright green, dully glowing, eyes, Terrifying if they are the only thing you can see in the dark.
Personality: Very intelligent but also on the quiet side, and he won’t hesitate to kill someone who deserves it, unlike the famed “hero’s”. Also he is quite temperamental, say the wrong thing at he will be blisteringly angry at you, although he would not see anger as a reason to kill you.
Alignment: Neutral. Affiliation: Currently not sided. Bio/history: (you said optional, so don’t whine at me, because I am not good at bio’s. Better than nothing right?)
Glycius led a normal life on his planet, Scylon, this was not his home planet however, and soon became disputed territory between his race and the Grox (I know, Spore reference), the Tiaither’s did not wish to fight with the Grox, but the Grox were all too eager for an excuse for conflict. Hence the start of the War of Trachneon (the name of the star system). Glycius was drafted two years into the war, He personally killed more than 69 Grox, and, after his ascension to commander, blew up a fleet carrier, habitating more than 2000 Grox. The entire ordeal left him scarred for life, Even though the Grox were defeated, and driven back to their home planet. 14 of his 16 good friends had been killed in the war, which made him bitter, he soon decided that he would ensure the destruction of the Grox. (*holds breath*)
I will make the skills and empire sheet soon too. | |
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