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 The Game: Beyond the End OOC

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DerpaGlerp
God-Mod
Sinovera
Dr. Taco.
Canis_dirus
Wolf
Celo "The Moms"
JunkMail
Maxx
True Night
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True Night
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True Night


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PostSubject: Re: The Game: Beyond the End OOC   The Game: Beyond the End OOC - Page 3 EmptySat Nov 30, 2013 5:17 am

Accepted Maxx.
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True Night
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True Night


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PostSubject: Re: The Game: Beyond the End OOC   The Game: Beyond the End OOC - Page 3 EmptySat Nov 30, 2013 7:06 am

General Information

Name/alias: Tresi
Race: Argent
Gender: Female
Age: 143

Appearance: Tresi is humanoid and stands 5'6". Her skin is a pale blue with natural tattoo like markings violet in color. This color is shared with her eyes and lips, which are both unnaturally large by human standards. Straight, dark, purple brown hair flows all the way to her thighs. Long, pointed, thin ears poke out from underneath and stick straight out from her head. These are pierced by five, small, silver hoop earrings on each side. A stone resembling an amethyst surrounded in silver dominates her forehead. As high priestess Tresi trades out the typical white robes for a leathery midnight dress with silver fastens at the shoulders. Black, thick soled sandals of similar material are every present on her feet.

Personality: Black may just be the color of Tresi's priestess sisterhood, but in this case it fits her quite well. The general impression is that the Volinadi are kind and peace loving empire, but that doesn't hold true for every member. Both Tresi's title and her ability grant her power, and power corrupts. She feels that she has duty to further her kind at any cost. She has caused countless deaths of other empires population, even in peacetime. Having lived long enough to see scuttles between the Volinadi and most other civilizations, she just sees it as sabotaging potential enemies. On the outside she fills the role of kind, wise, religious leader. The inside a psychopathic, extremist, patriot.

Alignment: Lawful evil
Affiliation: Volinadi

Bio/history: Tresi does the dirty work, so the rest of the population can live in ignorant bliss. She takes the convicted that can't be converted in regular citizens. It's her job to take out enemies of the government discretely. When it comes to espionage she's first on the call list. Her high status made her a discrete choice as normally a priestess would never be chosen for this sort of job. In addition she has the authority to carry out operations without being advised. Good for the Volinadi, not so much for the other empires. Since her employment the number of mysterious dead of the other empires have risen ever so slightly. To this day she hasn't even been suspected, let alone caught. To her superiors she is the perfect agent.


Last edited by True Night on Sun Dec 01, 2013 7:18 pm; edited 1 time in total
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True Night
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True Night


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PostSubject: Re: The Game: Beyond the End OOC   The Game: Beyond the End OOC - Page 3 EmptySat Nov 30, 2013 8:03 am

General Information

Name/alias: Diva
Race: UNKNOWN
Gender: Feminine
Age: UNKNOWN

Appearance: The form Diva most commonly chooses is one that that her creators gave her, which is akin to an attractive female android. If it weren't for gaps that expose machinery at the joints there would be little way to tell the difference. She chooses to keep her project number prominently displayed on her left shoulder blade. Her long white hair is kept on the right side of her body as not to cover it. She keeps her bangs clear of her luminescent blue eyes. Diva's main attire is a simple, yet elegant, white, backless dress.

Personality: Diva was brought into existence with high intelligence and little experience, which makes her innately curious. However in her existence she has discovered more than most sentient beings learn in their whole life. New things fascinate her, but unlike a child, Deva is cautious. Her interests only lasts until she has gathered all possible information about the object.. One thing she has never been able to quantify is her own existence. While she is often kind and gentle, she is foremost self interested. She completely understands emotions, but does not experience them like a normal person. This often makes her seem detached from normal people.

Alignment: Neutral good
Affiliation: None

Bio/history: UNKNOWN


Last edited by True Night on Sun Dec 01, 2013 7:18 pm; edited 2 times in total
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True Night
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True Night


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PostSubject: Re: The Game: Beyond the End OOC   The Game: Beyond the End OOC - Page 3 EmptySat Nov 30, 2013 9:02 am

General Information

Name/alias: Wedge
Race: Mechanical ROUS
Gender: Masculine
Age: Varies

Appearance: Wedge appears as four foot tall beaver that has really loose skin. His head, eyes, teeth and tail are cartoonishly large. His forearms are thick and stumpy, his hands look like part of the arm. Each only features two triangular digits that are entirely claw. The legs are large, squat, and digitigrade like a normal beaver. Underneath is what can be best described as a beaver shaped terminator like robot.

Personality: Wedge is completely illogical and perpetually hyper. His definition of reality is constantly shifting, so its impossible to lay out a permanent personality. However, there is almost no question that he will be acting silly. He means no harm, but nonetheless often disrupts and gets in the way of things. Wedge is almost always interested in some sort of random item. This object subject to change, but is always labeled as a muffler. If he gets the item before it changes it is added to his collection and always considered a muffler from there on out, but if he doesn't he'll just forget about it and go after the next muffler. Occasionally his original personality will manifest, which is hell bent on destroying existence and everything in it.

Alignment: Chaotic Good/Chaotic Evil
Affiliation: None

Bio/history: Wedge is from a realm known as the chaos, where spacetime is constantly being distorted. He is the only being known to have come from there or be able to survive there. Over the history of each empire he has been a sporadic nuisance that steals random items or important tech. His existence is not common knowledge.


Tactical Information (Wedge is not a standard character, he's involved in the plot and a source comic relief to be used sparingly)

Skills: Varies. One moment he could the master of everything, the next be able to do nothing.

Equipment: Whatever he pleases, most often a comedic item or a hyper advanced device.

Transportation: He can be anywhere and everywhere at any given moment.

Power: Wedge has a core that gives him unstable reality manipulation. He is not tied to universal laws and seems to be able to just about anything, especially if it doesn't make sense. The robot has replicated himself a vast number of times and one of these copies will often replace him when defeated. A wirelessly transmitted virus, called the smiley virus is capable of taking complete control of any hardware. It is nearly impossible to combat and places a smiley face on all hacked display devices. Lastly Wedge has countless mechanical features that he can make use of. This includes rarely reverting to his original form and gaining mastery over his abilities.

Weaknesses/limitations/drawbacks: Wedges reality is constantly changing. Sometimes he is comically easy to defeat, for example flicking him and having him fly away into the distance. Other times he seems to be completely unstoppable. A good gauge for how effective Wedge is currently is how ridiculous he is being. The more absurd the more powerful. For example a dangerous looking, high tech weapon is likely to do nothing, misfire or even explode in Wedges face; whereas if you catch him wielding a rubber chicken you should be scared.


Last edited by True Night on Sun Dec 01, 2013 7:19 pm; edited 2 times in total
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Canis_dirus
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Canis_dirus


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PostSubject: Re: The Game: Beyond the End OOC   The Game: Beyond the End OOC - Page 3 EmptySat Nov 30, 2013 6:54 pm

Death wrote:
Jeez. In comparison to some of the other characters around here, my characters are surprisingly weak. If I make a fifth character, I'm going to make them a lot stronger than my others.
Welcome to The Game.
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JunkMail
Murderator
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PostSubject: Re: The Game: Beyond the End OOC   The Game: Beyond the End OOC - Page 3 EmptySat Nov 30, 2013 7:09 pm

On hindsight I'm starting to see Saro as a hybrid between a Predator and an Elite.

And I'm also seeing that people might mispronounce his name. (Say)-(Row) would be the correct pronunciation, rather than some varient of Sorrow.
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True Night
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True Night


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PostSubject: Re: The Game: Beyond the End OOC   The Game: Beyond the End OOC - Page 3 EmptySat Nov 30, 2013 7:12 pm

I myself thought that it was pronounced like sorrow, good to know Op.

I'm writing up the IC at the moment.
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Mr Allen J
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PostSubject: Re: The Game: Beyond the End OOC   The Game: Beyond the End OOC - Page 3 EmptySat Nov 30, 2013 7:50 pm

Prepare yourself for utter sub-par-ness.



The Zaretian Monarchy

Culture: The Zaretians are large reptilian humanoids that stand (On average) at seven or so feet tall. They have similar features to humans (Two eyes, arms, legs, etc) with a few inhuman features like a tail and buldging head-scales. They have dark-green skin with large black scales here and there. The Zaretians run off of Social Darwinism that you'd often see in media and etc. The rich and powerful are greeted to a life of elegance and high-class - While everyone else are greeted to a life of working, or being soldiers. Essentially being constantly segregated. The outerworlds contain the poor, while the inner-worlds contain the wealthy. As the title may imply, the Zaretians are a monarchy, and have a king. This king has absolute power over the Monarchy. With his actions being unopposed - However, his many generals influence and discuss his actions. The massed population are essentially brain-washed into believing that this king is more or less a god. They will serve him to the very end, and believe that everything he does is for the good of the Monarchy. The king gets to choose who gets what, and his favorites get the best his Monarchy has to offer. The Zaretian Monarchy is a military empire at best. Their culture has plenty of military influence. For example, soldiers get advantages that the regular citizen can't even hope to obtain. It's all determined by rank. The many that the king has elected Generals are treated quite well - Second only to the king. Another major part of the monarchy is that the Zaretians are quite fond of slavery. As more species are conquered, soldiers are killed, while civilians are enslaved. To be distributed across the Monarchy. Slaves can be purchased by anyone with the money. Slavery is so wide-spread in the monarchy that it's commonplace for things like this to occur. This practice has gone on since the Monarchy rose to the stars.

Economy: The Monarchy works similar to a communism. All property is owned by the Monarchy in the end. Other than that, the Monarchy's economy is quite good. Due to hard working citizens and slaves; resources are ready on a constant level. They mine just about everything they can get their hands on.

Military: Where the Monarchy shines. The Zaretian Monarchy is heavily a military oriented species. They constantly push out their war machines on their various War-Worlds and are always ready for a war. That said, their army is absolutely enormous. Their military employs massive vessels, that are armed to the teeth with plenty of weaponry. However, The Zaretian Monarchy's strongsuit is on-planet conflict. Deploying an overwhelming amount of war-machines and vicious soldiers. The Zaretians use a wide variety of weaponry in their conflicts. Cloaking, long ranged weapons, teleportation... And so on.

Relations: Not very good. The Zaretians oppress the weak, and fight the strong. However, they are open to alliances, should it initially seem beneficial.

Homeworld: Zartar. The planet where they started that I'll describe later.


Last edited by Mr Allen J on Sat Nov 30, 2013 7:55 pm; edited 1 time in total
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True Night
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True Night


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PostSubject: Re: The Game: Beyond the End OOC   The Game: Beyond the End OOC - Page 3 EmptySat Nov 30, 2013 7:55 pm

The Zaretians have joined the universe, accepted.
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Mr Allen J
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PostSubject: Re: The Game: Beyond the End OOC   The Game: Beyond the End OOC - Page 3 EmptySat Nov 30, 2013 7:55 pm

Cool, time to make my several characters.
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Dr. Taco.
Lord of All Clever and Useless Memes
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PostSubject: Re: The Game: Beyond the End OOC   The Game: Beyond the End OOC - Page 3 EmptySat Nov 30, 2013 9:29 pm

Just so you know Maxx salt would make you boil easier, it lowers the needed temperature to boil and freeze water.
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Canis_dirus
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PostSubject: Re: The Game: Beyond the End OOC   The Game: Beyond the End OOC - Page 3 EmptySat Nov 30, 2013 9:30 pm

But it would help your goal of trying to avoid freezing, if only by a little bit
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Dr. Taco.
Lord of All Clever and Useless Memes
Dr. Taco.


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PostSubject: Re: The Game: Beyond the End OOC   The Game: Beyond the End OOC - Page 3 EmptySat Nov 30, 2013 9:44 pm

Thankyou.

Also I have come to the decision to edit my character sheet. (You never said accepted... So...)


Name/alias:  Glycius/The Enderman.

Race: Tiaither Tee A. i- ther.

Gender: Male.

Age: 256 human years, 25 in Tiaitherian years (lifespan = infinite).

Appearance: 8'9" The Game: Beyond the End OOC - Page 3 Realis11
And bright green, dully glowing, eyes, Terrifying if they are the only thing you can see in the dark.

Personality: Very intelligent but also on the quiet side, and he won't hesitate to kill someone who deserves it, unlike the famed “hero’s”. Also he is quite temperamental, say the wrong thing at he will be blisteringly angry at you, although he would not see anger as a reason to kill you, and can't be angered into being stupid.

Alignment: Neutral.

Affiliation: Currently not sided.

Bio/history: (you said optional, so don’t whine at me, because I am not good at bio’s. Better than nothing right?)

Glycius led a normal life on his planet, Scylon, this was not his home planet however, and soon became disputed territory between his race and the Grox (I know, Spore reference), the Tiaither’s did not wish to fight with the Grox, but the Grox were all too eager for an excuse for conflict. Hence the start of the War of Trachneon (the name of the star system). Glycius was drafted two years into the war, He personally killed more than 69 Grox, and, after his ascension to commander, blew up a fleet carrier, habitating more than 2000 Grox. The entire ordeal left him scarred for life, Even though the Grox were defeated, and driven back to their home planet. 14 of his 16 good friends had been killed in the war, which made him bitter, he soon decided that he would ensure the destruction of the Grox. (*holds breath*)


Skills: Glycius is extremely stealthy, especially at night or in the dark, surprisingly strong for his very slim build and skinny arms, he also is a very accurate shot, and due to his military expertise can operate a wide variety of guns and vehicles. Also with minimal gear (air supply and heat insulation) he can survive the vacuum of space for a short time. If you do manage to stab him, he wont bleed due to having no heart, Instead his veins and arteries have flagella that push blood through his system, and valves that can stop it. Teleportation can heal him slightly.

Equipment: 4 high power laser pistols, long range EMP pulse grenade (reusable, can pulse 2x every 13 seconds), high power energy shield (functions as EMP shield too), long range railgun rifle (equipped with laser crystal cored shredder rounds [the purple bits would be green]), a kind of steel orb (that Glycius can teleport to wherever he wants) that when activated, shoots out large barbed spikes, as well as having a carbine bladed saw that rotates around the perimeter, plasma dagger/sword(custom size/shape, changed via ipad12965gen6846)
(there is a kind of crystal that is currently nigh impossible to make, that takes in radio waves from all directions and outputs their energy in one direction hence self charging, and due to the abundance of radio waves, his equipment almost never needs external charge, all his equipment is EMP shielded).

Transportation: The challenge: http://digital-art-gallery.com/oid/64/1400x990_11678_Space_ship_2d_sci_fi_spaceships_picture_image_digital_art.jpg (wings fold out for space to air)
This ship is capable of teleportation at exceedingly long ranges, So it is just a little better that warp, because it will teleport 16 or so lightyears at a time, enabling it to 'telejump' across vast distances with a relatively short charge up time of 3 seconds per stop.
The weapons include: Directed EMP blast, Argon plasma cannons, 6 extremely powerful laser turrets, ATACK or Antimatter Total Annihilation Combat Kit, This releases a cloud of tiny missiles that will seek pre-determined targets, and due to their destructive capabilities (a cluster of 4, 1' missiles can cripple many a ship, even with standard shields. What could all of them do? They are antimatter) have evasion countermeasures.
The Challenge also has an EMP shield around its vital components, such as its 9'x6'x9' teleportation quantum computer.

Power: Glycius, like all Tiaither's, can blind teleport up to 16 miles at a time, and has incredibly fast reflexes, in that, he can dodge a bullet via teleportation (note that he is not limited by human standards) Also before he is done teleporting, he is not completely solid so, say someone is trying to trick him like in Wolverine origins, He can teleport again somewhere else, and when teleporting he leaves an after image that will slowly fade. There is a strange feeling, accompanied my a metallic taste and a twinge in your gut (if you have a gut and mouth) that occurs in biological organisms near Glycius, maybe it's just primordial fear of the strange and unknown or maybe it has more to do with something unexplainable, most organisms are affected by his presence although not all.  Glycius also has photographic memory, so he can teleport to anywhere he has seen (within 60 miles). Lastly his (NON overlapping, the space between is very little, and even then there are small bone plates.) scales are extremely tough, and can stop a bullet, if necessary, and he can also see in all light spectrums, giving him clear night vision.

Weaknesses/limitations/drawbacks: It is easy to determine (not detect) Glycius from other life forms using radar, because his weapons absorb radio waves rather than reflect them, although this doubles as a kind of cloak. He also shows up as a cold spot on infrared. If you get Glycius angry enough he will resort to violence, and will protect his friends with his life.


Last edited by Dr. Taco. on Mon Dec 02, 2013 3:30 am; edited 1 time in total
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True Night
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True Night


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PostSubject: Re: The Game: Beyond the End OOC   The Game: Beyond the End OOC - Page 3 EmptySat Nov 30, 2013 10:57 pm

I did say accepted, but I will change the link for Glycius to this revised, consolidated version.

The IC is up everyone. Go ahead and make your starting posts wherever, however you want. This is easy for those with custom empires, anyone else let me know if you need help.

I may respond to your post, whether or not I have a character in the area with addition information.
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Canis_dirus
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Canis_dirus


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PostSubject: Re: The Game: Beyond the End OOC   The Game: Beyond the End OOC - Page 3 EmptySat Nov 30, 2013 11:07 pm

Alright, I started in Harbinger territory, and am approaching a Minotaur planet. So whomever is in charge of that, be it Op or Night, just letting you know.
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God-Mod
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God-Mod


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PostSubject: Re: The Game: Beyond the End OOC   The Game: Beyond the End OOC - Page 3 EmptySat Nov 30, 2013 11:07 pm

General information:


Name/alias: Exo

Race: Acirian

Gender: asexual

Age: Indeterminate

Appearance: http://thephantomdoodle.deviantart.com/art/Exo-376777864

Personality: Exo is what one might call a pessimistic optimist and an introverted extrovert as well as an analytical genius with a PHD in the art of being an annoying git. This basically means that it finds it humorous to put a negative or sarcastic spin on normally positive things and makes often cliché jokes about stuff that's supposed to be deadly serious. It’s also got a nasty tendency to complain about anything that's even slightly annoying to it. Such as sitting somewhere with nothing to do longer than 5 and 1/2 seconds. Or if someone is being ignorant or otherwise stupid or disinteresting you can expect to be griped at until Myre yells at it to shut up, in which case it'll start griping at him instead.

Probably the worst of its extroverted behaviors is its obsession with experiments. It doesn't matter what experiment, where that kind of experiment is supposed to be conducted, or even how it’s supposed to be conducted. If it says in bold print, 'FOR LABORATORY USE ONLY' you can expect to see whatever it is being used anywhere and everywhere with no regard whatsoever to things like SAFETY and COMMON SENSE. As a result, Exo's house looks more like a weapons testing facility crossed with a laboratory filled with anything from dangerous chemicals to biohazardous materials/cultures. And then we've got the part where its actually a time machine which isn't perfect and glitches a lot in rather dangerous ways. Which is why its really good thing Exo is regenerative, because if it wasn't it would have inadvertently killed itself a long long time ago without any help from any antagonistic force.

However, the fact that it knows it can survive most of its highly dangerous experiments if they go wrong, basically means that if you try to explain even the most basic form of common sense to it, you might as well be speaking another language. As a result, it tends to put other people at risk by simply being in the same room as them, because you never know what new thing it’s been dying to test. Does that mean it will intentionally put chemicals in your drinks? Yes. Does it mean it will do something like throw a cup that says 'Best Boss in the World' across the room and yell “LIAR! YOU JUST WANT TO BE PROMOTED TO A HOT CHOCOLATE MUG! YOU MANIPULATIVE LITTLE GIT!” just to see what everyone in the area would do? yes. Does it mean that its likely to test some new weapon it created (which may or may not violently explode/spray acid/turn into a singularity/spew poison gas) the second things get disinteresting? yes. Does it mean that it will do pointless 'experiments' like drawing faces on melons and putting them in someone else's microwave so they explode and break the microwave, or throw objects out windows so they break into a million different pieces? Yes, and it's not always limited to just inanimate/non organic objects.

Basically, it treats the universe(s) like a gigantic contained experiment(s).

That’s the extroverted part.

The introverted part ties into its analytical nature as well as its freakish inability to fully trust anyone. It’s not so much that it doesn't trust that you’re on its side, more that its convinced itself that your judgment is flawed. This especially goes for Myre, who has an annoying tendency to lose his focus around women. As a result, it treats everyone like they're on a need to know basis when it comes to its plans and observations. It does a good job of hiding this though through excessive use of sarcastic humor and often nigh indecipherable overly scientific or symbolic explanations, or stupid 'experiments'. Which is just as, if not more, irritating than knowing that it will never fully trust you, or anyone or anything.

This also gives the illusion that it finds it funny to lie to people and withhold critical evidence. Which it uses to further hide the fact that it simply doesn't trust anyone but itself, and even that bit of its certifiable Godcomplex isn't free from frequent scrutiny. Basically, it’s annoying extroverted side is its tinfoil hat that prevents the aliens from taking over its mind.

All this paranoia and deviously devised hide buttons (Or some might call them coping mechanisms) are self-inflicted because it honestly believes that having emotions clouds judgment, and that the only way to maintain its obsessive compulsive attention to detail, and how to never ever ever be wrong, is to not have any. As a result, it thinks of itself as some kind of Spock who intentionally displays a set of ridiculous emotions and tendencies to make its 'true intentions' imperceptible. Which, is hypocritical because it most certainly does have emotions, but all of its coping mechanisms are tailored to hide them from itself in plain sight. Not purge itself of them. As a result, it actually lies to itself more than it does to everyone else.

Alignment: Chaotic Good

Affiliation: Anything and everything

Bio/history: You’ll have to wait for the book. Seriously, there’s a book. It’s just not quite finished yet.


Tactical information:

Skills: Besides the whole “Sitting around and just… knowing things” gag, Exo is skilled in almost any kind of lab work imaginable. From building the next SQUID super conductor (before you ask, yes, it’s an acronym) to developing living touchscreen ‘paper’ to constructing an antimatter bomb or laser grenades or microwave guns, Exo would be your man. Aside from that, it’s extremely gifted in the art of escapology and is nearly impossible to imprison anywhere for any length of time if it doesn’t want to be there. It’s also just as good at traps or would-be fatal scenarios like being stuck at the top of a building with no way down and only an antimatter time bomb for company.

Equipment: ( http://thephantomdoodle.deviantart.com/art/Taser-Netgun-374949223 ) ( http://thephantomdoodle.deviantart.com/art/Microwave-gun-375383671 ) Plus anything it happens to make out of random junk lying around.

Transportation: A quantum tunneling space craft that looks a lot like a 20 foot carbonized boulder with a clear plastic door on one side showing that the ship is both bigger on the inside (There is a scientific explanation for this that I will give if anyone want to read it) and contains something on par with a laboratory that’s over cluttered and makes you suspect that someone actually lives there (because there’s books and plates and cooking and eating utensils as well as test tubes, beakers and chemicals. I’ll explain it more in depth in the IC.

Power: Regeneration, using the same techniques as the sea creatures Hydras and the aquatic salamanders Axolotls except drastically accelerated. This is possible because an Acirian's cells are entirely metamorphic and never enter a set state which means they're basically made of cancer. The only reason the cells stop dividing is because of something called a kamikaze motor protean which is basically a cell kill code. Except instead of simply killing the cell it causes it to revert to all the basic components that make up a cell and enter the blood stream and form blobs of undeveloped stem-cell material called blastema that can be turned into any kind of cell when given a DNA code to conform to. How an Acirian keeps from getting bigger and bigger because its cells keep copying themselves and forming blastema is because each cell contains only one DNA code to follow and will only release that DNA when that cell is destroyed so only one blastema 'cell' can receive that code and replace the dead cell which will be reverted into blastema.

How an Acirian doesn't slowly decrease in size because of this is due to the fact that their nervous system is completely different than almost all other creatures. Where a humans have motor neurons connected to bunches of tissue Acirians have a smaller version of those neurons that act as an extremely sensitive weight sensor or equilibrium. So if a few cells are missing somewhere and cannot send out their DNA codes the loss detection neurons will tell the surrounding cells to produce the DNA codes for the exact number of missing cells. This means that if you cut off an large enough section of an Acirian it will start converting itself into blastema and then convert that into a blob of the neuro tissue which will basically take in any nutrients around it and form more and more cells until it eventually creates an exact clone of the original Acirian. Well, not exactly exact, the neuro tissue will deviate slightly from the original module and allow for a slightly different Acirian.

Also, this has nothing to do with regeneration, but an Acirian's brain is not isolated to their skull. They have brain tissue capable of storing memories all throughout their bodies so when a section of them is damaged they can temporarily suffer symptoms of brain damage and can experience memory loss. However, if there is enough of that tissue damaged and it forms another Acirian that Acirian will have all the memories the original Acirian is missing. This is because if you can live for pretty much all eternity and only die when you are killed and that's extremely hard to do, you're going to run out of brain space around the 3rd century. So, yes, while attic theory is absurd when you're not at least semi autistic or have severe aspergers syndrome so you have 20% more neurons in your prefrontal cortex and the same amount of memory space as every other human on the planet, it’s completely necessary if you live long enough that eventually you run out of space and start suffering from short term memory loss. So, since Acirian's would easily run into that problem they were created with extra memory space so they only suffer the effects of short term memory loss if they live for more than 3 thousand years. So, yes, Acirians do tend to limit what they learn after a certain point or start saving memories to an external system like a hard drive.

Weaknesses/limitations/drawbacks: High potential for memory loss, can be killed with an overdose of kamikaze proteins and several other toxic substances that attack the nervous system. It’s just going to take a lot more of that then it would for other creatures. Exo can also be 'out dumbed' as Maxx put it on one of his character sheets, but you're going to have to try pretty hard and it will probably be a kamikaze move on your part.
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True Night
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PostSubject: Re: The Game: Beyond the End OOC   The Game: Beyond the End OOC - Page 3 EmptySat Nov 30, 2013 11:10 pm

Accepted.

Since this is a new, page I'll say again that the IC has started.
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Dr. Taco.
Lord of All Clever and Useless Memes
Dr. Taco.


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Age : 24
Location : Glesae 581-b

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PostSubject: Re: The Game: Beyond the End OOC   The Game: Beyond the End OOC - Page 3 EmptySat Nov 30, 2013 11:20 pm

I need to make an empire sheet... On it.
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JunkMail
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PostSubject: Re: The Game: Beyond the End OOC   The Game: Beyond the End OOC - Page 3 EmptySun Dec 01, 2013 12:54 am

Hey Maxx, we should have Saro be doing a mission, where he's supposed to get into the black market and try to acquire a Singularity gun? It would be a great way to get some interaction between Wolfe and him.

I'll have the Minotaurs get some interaction in. They're mainly 'shepherded' by Centaurs, so you'll probably be doing communication from one of them.
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Canis_dirus
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PostSubject: Re: The Game: Beyond the End OOC   The Game: Beyond the End OOC - Page 3 EmptySun Dec 01, 2013 12:58 am

Alright, sounds good
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PostSubject: Re: The Game: Beyond the End OOC   The Game: Beyond the End OOC - Page 3 EmptySun Dec 01, 2013 1:00 am

I added something to Atlas's character sheet, and a RP rule regarding empires and how they are going to be controlled. Pretty much you control them, but have to ask for permission before doing anything RP changing.
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Dr. Taco.
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PostSubject: Re: The Game: Beyond the End OOC   The Game: Beyond the End OOC - Page 3 EmptySun Dec 01, 2013 3:30 am

Hey did you know atlas is one of the robots from portal 2? So every time you say atlas I think: The Game: Beyond the End OOC - Page 3 Atlas
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PostSubject: Re: The Game: Beyond the End OOC   The Game: Beyond the End OOC - Page 3 EmptySun Dec 01, 2013 4:28 am

Think I played multi-player all of once, wasn't thinking about it. Anyhow that is nothing like my character.
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God-Mod
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PostSubject: Re: The Game: Beyond the End OOC   The Game: Beyond the End OOC - Page 3 EmptySun Dec 01, 2013 4:37 am

General information:


Name/alias: Agatha

Race: Plurvite

Gender: female

Age: 23

Appearance:  ( http://thephantomdoodle.deviantart.com/art/Agatha-416952609 )

Personality: I’ll do this IC side. Expect a good deal of philosophical wit.

Alignment: Good

Affiliation: Being a political leader, pretty much everyone.

Bio/history: I’ll explain this in the IC as it ties into some of Zalphar and Mark’s past business transactions.


Tactical information:


Skills: Well, she knows of more poisons than there are listed publically anywhere and how they work, can proficiently use pretty much every weapon you throw at her, is notoriously good at manipulating people, has access to troves of classified information thanks to her political standing and could probably get you executed in more than one government without any evidence if you ticked her off badly enough as she has enough pull in the activists groups to be capable of threatening complete and utter civil chaos on an impressively large number of civilized planets.

Equipment: Literally everything on her body is a weapon of some kind. From the two hair pins to the metallic arm bands serves as some form of covert weapon disguised as fashion. Specifically, in the outfit currently shown, there are two Urumi swords, an EMP, two poisoned metal pegs, 18 poison blow darts, a 4 foot length of carbon nanotubes that are thin and strong enough they could be used to keep doors closed or slice through flesh if enough force is applied, a bag of finely powdered boomslang fangs (EG shards of inhalable venom coated calcium particles that deliver the venom to the targets blood stream causing their blood to lose all its coagulative properties meaning the target will essentially drown in their own blood) and at least 5 superconductive electromagnets that can be used for anything from opening locks, destroying computers or weaponry that utilize flux pending and SQUID conductor calculating systems. That’s just what you can see in the picture. Outside of that she generally has a small purse that unfolds into a shield, taser gloves, a credit card switch blade, a gun and a large number of throwing knives and a variety of lock picking mechanisms hidden throughout her outfit which changes from day to day along with her arsenal.

Transportation: ( http://freefever.com/stock/unique--spaceship-d-sci-fi-desert-spaceship-picture-image.jpg )

Power: Influential Political standing

Weaknesses/limitations/drawbacks: Her home planet (the one she’s entirely in charge of) Azulu is one of Zalphar’s major drug manufacturers due to its exotic plant life.


I’ll do the Fruillian Empire sheet sometime tomorrow when I don't have a headache.


Last edited by Zalphar on Sun Dec 01, 2013 4:46 am; edited 1 time in total
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PostSubject: Re: The Game: Beyond the End OOC   The Game: Beyond the End OOC - Page 3 EmptySun Dec 01, 2013 4:42 am

Your links don't work, but accepted.
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