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 The Freaks OOC: We're back.

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Maxx
Cosmic Wanderer
Maxx


Posts : 3527
Join date : 2012-10-21
Age : 27
Location : The Moon

The Freaks OOC: We're back.  - Page 22 Empty
PostSubject: Re: The Freaks OOC: We're back.    The Freaks OOC: We're back.  - Page 22 EmptySat Mar 16, 2013 2:02 am

New Supplice wrote:
What time of day is it? If it's later towards nighttime then it's perfect for me.




EDIT: I've thought of it and I'm giving Caden a long-term goal.

It's morning. Why else would the last target have been in her pajamas in the sunlight?


Lone, at night Drake and The Raven are going after Gambler.


If you want another time, go to another place. it could be 7 AM in Baltimore and 3AM in San Francisco or something.
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ViperaUnion
Serpent Master
ViperaUnion


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PostSubject: Re: The Freaks OOC: We're back.    The Freaks OOC: We're back.  - Page 22 EmptySat Mar 16, 2013 2:08 am

Also, so you know, I replaced Angus' character sheet with this one. I am aware that his length has increased, but his body is just long, like a snake, and he isn't very wide in diameter. I'm actually doing random guesses, because I based him off of a movie character.

Name: Angus
Age: 16
Gender: Male

Appearance: Angus is perhaps one of the strangest mutants in existence in regards to appearance, due to the simple fact that he appears to be a patchwork of many different animals in existence. He has horribly mismatched limbs, but is capable of moving without hindrance, due to alterations in the sizes of his arms and legs, and expert coordination in working with legs that do not have similar shapes. He can also use sidewinding as a form of locomotion, which is much faster than walking or running. His body, for the most part, along with his face, resembles that of a Mojave Sidewinder, a brown rattlesnake with darker markings, and keeled scales, which makes them rough to touch, and also take away reflective properties. However, this is only his main coloration, as he may change colors at times, similar to a chameleon.

His head, despite being shaped similar to a sidewinder’s, also has a variety of other animal features. While he possesses retractable fangs, he also has bright tusks similar to a walrus’ located right next to them, which protrude from his upper jaw, even when his mouth is closed. From his lower jaw a second pair of tusks, similar to those of a warthog, curl upward, much whiter than the normal species, and seemingly sharper, as well. Aside from these tusks, Angus has a set of surprisingly clean-looking rat teeth that are located between his fangs on the lower and upper jaw, although the teeth on the lower jaw are located slightly apart to allow room for his tongue. He has three rows of teeth that all look relatively the same, and though small, are hooked with serrated edges, allowing him to hold onto anything he bites. He has a black forked tongue, which he can use to smell. On his head, he has two horns similar to a white rhinoceros, which are very long and sharp. On the back of his head, he has two pairs of horns, the outermost pair being much like that of a Siberian Ibex, and the innermost being like that of an Arabian Gazelle. His eyes, although both the same size and shape have different pupils and vary in color. His right eye appears to be that of a Portuguese Viper, having an elliptical pupil, and an orange-bronze coloration, with pale gold around the pupil, making it seem almost as though the eye were burning from within. His left eye has a pupil similar to a human’s, being round in shape, but possessing an almost metallic sheen similar to a toad’s, which is a dark shade of blue, with an extremely pale blue-white ring around the eye that gives it a strikingly beautiful glow.

Angus has four legs, and can balance on his hind legs, freeing his front legs to be used in grasping things. His hind left leg is much like a red kangaroo’s, however, the fur has coloration similar to an okapi, being a dark shade of brownish-black, with white stripes. His hind right leg appears to be that of a shire horse, and though the coat is grown similar to the horse, the pattern is similar to the fur of an African Wild Dog. His front right leg appears to be built like the powerful leg of a tiger, although the dewclaw is located further down, and bends like a thumb, allowing him to grasp things. The fur pattern on this leg appears to be that of a jaguar with normal coloration. Angus’ front left leg appears to be built similar to Polar bears, but the fur pattern resembles that of a snow leopard. His tail splits into a fork that makes up three feet of his body length, and both forks are tipped with rattlesnake rattles, which can be seen as extremely intimidating.

Angus has on his back two pairs of wings, much in a fashion resembling a dragonfly, although none of these wings resemble one another, aside from perhaps the second pair. The second pair of wings is located directly behind the first, and is slightly smaller. His upper right wing resembles the wing of a ghost bat, the coloration being a pale white, and the membrane being so thin that it is partially transparent. His upper left wing is much like that of a Black-breasted buzzard, being black in coloration, with rusty brown on the back of the wings, and white on the undersides. His lower right wing is like that of an Oleander Hawk-moth, being a mostly green shade with streaks of pale creamy yellow and darker green, and the faintest traces of a brownish-purple on the inner part of the wing. His lower left wing in appearance seems to be that of an Elephant Hawk Moth, which may be considered slightly feminine in appearance, due to being a bright yellow with streaks of pale pink, which may be the cause of a certain degree of grief. Both of his moth wings form a triangular shape when folded. When he flies, he moves about in the air like a ribbon. Angus is approximately 56 feet long, but his body is only three feet in diameter at the thickest part, and most is only two feet. His four legs are relatively small compared to his size, but are just large enough to support his weight when combined by tightening the muscles in his body.

Personality: Angus is incredibly confusing as a person, with a personality that matches his equally discordant appearance. He laughs at the strangest of things, and can be offended by even the slightest of gestures. He is also instinctive, displaying animalistic territorial behavior that can make him dangerous if one is not careful to avoid invading his space. Those who invade his space are attacked brutally, unless they quickly submit, and show that they are not a threat. He is careful to avoid humans, however, and his territory is way out of their way, far from any civilization. Those who have briefly sighted him, who are namely children, state that he is a guardian spirit, protecting the forest from harm, and young girls say he reminds them of Discord, a villain from My Little Pony, although this attribute is regarded with distain. Angus is more likely to appear before children, due to the simple fact that they do not pose a threat to his territory, and are less likely to have harmful intentions. In addition, he also appears to be protective of young creatures as a whole, and is known to avoid attacking around them, and even defending them from threats. To the few who believe in his existence, he is known as the Guardian of Rainier, due to his apparent residence near the volcano.

Abilities: Angus possesses many different physical abilities. Due to the nature of his wings, and the general shape of his body, he is surprisingly fast as a flier, and incredibly elusive in the air, making him difficult to hit with any projectile. His powerful hind legs allow him to deliver extremely painful kicks that can shatter bones and make even heavily-armored assailants cry out in pain. His front legs are no less dangerous. His claws are easily sharp enough to cause serious injury, and a blow from either paw could snap the skeletons of enemies. Angus is capable of changing the color of the scales on his body in a fashion similar to a chameleon, although it is no better than camouflaged clothing, due to the large size of each scale making background patterns more difficult to mimic, and the fact that his legs and wings do not have scales. However, he is able to achieve bright colors such as blue, pink, purple, and yellow, and is able to change these colors rapidly, almost like a television screen. As a result, he typically changes bright colors frequently in an attempt to confuse opponents. His various horns and tusks make charging an effective fighting strategy, and it is very difficult to prevent severe injury when he does so. His bite is also extremely dangerous, due to his powerful jaw strength, and the shape of his teeth, despite the fact that he does not possess venom. On the ground, Angus is capable of moving by sidewinding, and can constrict his enemies if they allow him to get too close. He also happens to be more difficult to affect by using telepathy, due to his animalistic qualities. As a result, despite being unable to manage long-distance attacks, Angus is an extremely dangerous fighter.

Other: GATTACA
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Mr Allen J
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The Freaks OOC: We're back.  - Page 22 Empty
PostSubject: Re: The Freaks OOC: We're back.    The Freaks OOC: We're back.  - Page 22 EmptySat Mar 16, 2013 2:12 am

Maxx Toron wrote:
New Supplice wrote:
What time of day is it? If it's later towards nighttime then it's perfect for me.




EDIT: I've thought of it and I'm giving Caden a long-term goal.

It's morning. Why else would the last target have been in her pajamas in the sunlight?


Lone, at night Drake and The Raven are going after Gambler.


If you want another time, go to another place. it could be 7 AM in Baltimore and 3AM in San Francisco or something.



Ah. Then, regard my post as taking place before the timeskip. Sylvia will be chilling at a park somewhere, and Caden will be somewhere else.



And cool character, vipes.
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Maxx
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PostSubject: Re: The Freaks OOC: We're back.    The Freaks OOC: We're back.  - Page 22 EmptySat Mar 16, 2013 2:19 am

I'll check your sheet in a moment vipes.


I need a theme song for Marshall. it needs to be something slow, but awesome-sounding. I need to know because I'm writing my mass recruit post now and he's moving to Hildegard.
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Mr Allen J
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PostSubject: Re: The Freaks OOC: We're back.    The Freaks OOC: We're back.  - Page 22 EmptySat Mar 16, 2013 2:26 am

Cycon is still going to work with him, correct?


Also, I want some recruiters to come to Caden and Sylvia.
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Maxx
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PostSubject: Re: The Freaks OOC: We're back.    The Freaks OOC: We're back.  - Page 22 EmptySat Mar 16, 2013 2:30 am

Can Marshall recruit them after he gets Hildegard? Maybe Cycon can recommend them to his boss?
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Mr Allen J
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PostSubject: Re: The Freaks OOC: We're back.    The Freaks OOC: We're back.  - Page 22 EmptySat Mar 16, 2013 2:33 am

Caden perhaps. Since I put in his sheet that he's friends with Cycon.


Sylvia has a bit more morals so she wouldn't be working with bad guys.
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ViperaUnion
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PostSubject: Re: The Freaks OOC: We're back.    The Freaks OOC: We're back.  - Page 22 EmptySat Mar 16, 2013 2:43 am

I would not know, and thanks, Lone. Angus is one of my characters that acts as a tribute to animals. He actually has a lot more abilities than I let on in the sheet, and all of them are rat-related abilities...man, rats just have everything.
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Maxx
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PostSubject: Re: The Freaks OOC: We're back.    The Freaks OOC: We're back.  - Page 22 EmptySat Mar 16, 2013 10:39 pm

Hehehe... great ringtone for when Marshall is calling you.


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ViperaUnion
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PostSubject: Re: The Freaks OOC: We're back.    The Freaks OOC: We're back.  - Page 22 EmptySat Mar 16, 2013 11:39 pm

I await whoever is gonna recruit Hildegard. So, is she gonna be a villain?
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Maxx
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PostSubject: Re: The Freaks OOC: We're back.    The Freaks OOC: We're back.  - Page 22 EmptySun Mar 17, 2013 1:35 am

Yep. That's where Cycon and Marshall are heading.
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ViperaUnion
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PostSubject: Re: The Freaks OOC: We're back.    The Freaks OOC: We're back.  - Page 22 EmptySun Mar 17, 2013 2:06 am

Okay, then. Also, I am currently re-making Kirra's character sheet. She's going to have the same abilities as before, but I want to make her appearance more descriptive, and change her personality. Obviously, I didn't really make her super polite earlier, and that was how she was supposed to be according to her sheet. I'm going to change the personality section so that it's true to the character it describes.
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Maxx
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Maxx


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PostSubject: Re: The Freaks OOC: We're back.    The Freaks OOC: We're back.  - Page 22 EmptySun Mar 17, 2013 2:26 am

Okay. Also do you want angus and Kirra to be recruited by the "good guys" or Marshall?

Anyways, I'm working on the sheets for the trio and a minion of Marshall's now. I'll get a quick post in before though.



EDIT2: Marshall's new theme https://www.youtube.com/watch?NR=1&v=9NUBwDtWAmk&feature=fvwp
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ViperaUnion
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PostSubject: Re: The Freaks OOC: We're back.    The Freaks OOC: We're back.  - Page 22 EmptySun Mar 17, 2013 3:03 am

Angus is the Guardian of Rainier, he most definitely belongs with the good guys. He started off as a sort of hero, so he might as well stay that way. He might look like a sort of villain, but he's actually very kind-hearted. He probably wouldn't accept Marshall's offer if he was asked.

I guess I want Kirra to be a sort of anti-hero. If she ever tries to ally with anyone other than herself, she'll ally with whoever will bring the most benefits for her own personal gain, so I guess she should ally with the villains at the beginning, although it may or may not change later, depending on the actions of the good guys. However, she isn't exactly evil. She might show a few hints of kindness or compassion once in awhile, but if the good guys ever want to win her over, it would be extremely difficult, because it's hard to gain her respect, and difficult to convince her to change her mind without threatening her sense of pride.
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Maxx
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Maxx


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PostSubject: Re: The Freaks OOC: We're back.    The Freaks OOC: We're back.  - Page 22 EmptySun Mar 17, 2013 4:01 am

Okay, though if she has a change of heart, make sure she gets away without confronting Marshall, because he will crush her. Not trying to sword rattle or anything, just telling it like it is.


Also (for any non-car enthusiasts) some pictures of some of Marshall's most common vehicles.


1. 1967 Chevelle SS- This is his main car, though his has a V12 engine and a grenade launcher that pops out of the hood. Marshall's Chevelle is the most dangerous car on the road. it can clock speeds of about 160 mph on a good day, and is four-wheel drive, meaning that it can go off-road (though this will still mess the car's low body up). The car has a host of other tricks as well, like a built-in roll cage to protect Marshall from crashes and bulletproof panels in the doors and hood that can stand up to most bullets (though something like a 50 cal would shred it). the Chevelle's windows are bulletproof as well, though Marshall knows a guy who made them look like normal glass. The car also has a signal jammer, meaning that radio frequencies and GPS can't follow it.


The Freaks OOC: We're back.  - Page 22 379780_14321555_1967_Chevrolet_Chevelle


2. Ford Crown Victoria- These are the cars that his henchmen often drive. They don't have any pop-up weapons or anything, but Crown Victorias are built like a tank and can get in some pretty badass car accidents without taking much damage. That's why the police use them. These cars can fit up to four people.

The Freaks OOC: We're back.  - Page 22 Images?q=tbn:ANd9GcTyAtCLGl-TJEH7JTPaSEd7P0Ti8vfN1IXTNi5Ytob9htcBdBERIg


3. Humvee- Heavy vehicles that his henchmen drive. Normally have a 44 mm machine gun that pops out of the hood. Humvees are military grade vehicles, and these are no exception, they aren't very fast, but are built to be nearly invincible, and can go through brick walls without much toruble. All of the windows are bulletproof, and so are the panels in the doors and hood. The car can comfortably fit up to six people.

The Freaks OOC: We're back.  - Page 22 Images?q=tbn:ANd9GcSt5ia48N08PYnfPHxQKY4-brdJZwsyXiWipDIuYS4GOtr_kJa7

4. Shelby gt500- Marshall's AI cars. These guys can hit 200 mph like it's nothing and have two pop-up rocket launchers. Marshall sends these bad boys when he wants somebody killed but doesn't feel like cleaning up the mess. They can communicate with each other using synchronization software, and can pull of deadly coordinated attacks. Because of this, these cars are usually seen in pack of three to ten.

The Freaks OOC: We're back.  - Page 22 Images?q=tbn:ANd9GcTYsxDpmwxSuEjTfDxYcDmye0JfiWu9yw3F2kTuFfn7_lmcLzwC

5. Raven Drone- Not even the skies are safe from Marshall. The Raven Drone is a military grade UAV that is the smallest aircraft in the world. it has a 4 foot length and a six foot wingspan, and is undetectable by radar. Marshall's are slightly larger and have solar panels on their wings, so they power themselves. His also have miniature heat-seeking RPGs which they can use to perform tactical air strikes on people he doesn't like. They can fly at about 60 mph and are very maneuverable. They also carry 2.4 terabyte cameras that can see just about anything mid-air.

The Freaks OOC: We're back.  - Page 22 Images?q=tbn:ANd9GcQOy-uKOiEmubdLr45RM6IO_xlwKmSWradfGzjtFsn32BH4fyfA

Some other vehicles:

The Looking Glass- The Watcher's car. It's a 1992 white Chevy Corvette with headlights bright enough to make a city block at midnight look like its noon and a few other gadgets, like an oil slick sprayer in the back and a 60 mm machine gun hat pops out of the hood that's strong enough to blow through a concrete wall from 200 yards.

The Freaks OOC: We're back.  - Page 22 1992_ZR1_Corvette

Valkyire's Car- Valkyrie's car is a silver 2010 Pontiac Sunfire concept. it was never made because GM closed Pontiac after they ran into economy trouble. Valkyrie's is the only one in existence. it is super aerodynamic, and can hit speeds of nearly 200 mph on a stretch of highway. The car has a 50 cal embedded into the hood, strong enough to blow other cars to smithereens. if hit in the right place. The car also has a built-in rollcage, making it resistant to bad crashes, and, like some race cars, can detach damaged parts.

The Freaks OOC: We're back.  - Page 22 Images?q=tbn:ANd9GcQMq8SQNKyZNdpzX23kwYL8xj3nc-K0Cbe9-2xGUY-S3TxYuoYy
(This but silver)
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ViperaUnion
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PostSubject: Re: The Freaks OOC: We're back.    The Freaks OOC: We're back.  - Page 22 EmptySun Mar 17, 2013 5:29 pm

Okay, here's Kirra's altered, more accurate sheet.

Name: Kirra
Age: 15
Gender: Female

Appearance: Standing at about 5’6” tall, but with a large number of cat-like attributes, Kirra can be easily described as resembling a sort of humanoid feline. While her figure is generally thin and slender, this does not hide the rippling musculature that is prominent in her limbs and body, nor the obvious strength and flexibility that she possesses. Her face, which is oval in shape, features a strong, angular jaw, and high, well-defined cheekbones. Her teeth, while being an incredibly clean white color, are sharp and pointed, and the canines are unusually large, suggesting a powerful bite. Her eyes, while still keeping a traditional rounded shape and pupil much like a human’s, have pale yellow-gold irises, which reflect light in the dark, similar to most animals. Kirra’s glossy black hair, which is somewhat wavy, falls to the small of her back, and on most occasions, covers her left eye. Her ears are pointed at the tips, and strongly resemble those of a cat, rather than a human. Kirra’s entire body as a whole is also covered with a fine dark pelt, which appears to resemble that of a melanistic jaguar, as a pattern of rosettes containing small spots in the center is present, although it is very faint, due to her fur being so dark that it is almost black in coloration. Instead of possessing toenails or fingernails like a human, Kirra has sharp claws on her hands and feet that can be retracted either partially or fully. She also has a tail, much like the big cat she resembles.

Her usual clothing attire consists of a plain black hoodie without any designs or ornamentation whatsoever, and black drawstrings, with a single pocket on the front. She also wears black boot-cut yoga pants, which are comfortable and still permit movement. These pants also have a hole cut in the back for her tail. Kirra does not wear shoes of any kind, as she prefers to go barefoot. She also avoids wearing jewelry, or any other form of clothing that is brightly colored, preferring to wear black and take pride in the coloration of her pelt.

Personality: Kirra is admittedly not the friendliest mutant one could encounter, and nobody, not even Kirra herself, would deny it. Due to having been in a mutated form for nine years, she has excellent control of her abilities, but has also remained isolated for a very long period of time. Her mentality and intelligence has managed to mature to that of a person her age, but Kirra has not developed any sort of tolerance for other people throughout the course of her life. Instead, she has spent her days hunting down prey, and dominating any other predator that dares to enter her territory. She also has a surprisingly vast intellect, and knows many things others do not, despite not having a formal education. As a result, she has developed a strong sense of pride and arrogance, which makes it difficult to earn her respect. Until a person can perform an act that impresses her, Kirra will typically regard them as inferior or useless. This can make working in a group difficult, due to her reluctance to rely on others for assistance, especially when she believes they are not helpful. It is also incredibly easy to lose Kirra’s favor once it is gained, as she has a tendency to react in a severe manner if her pride is infringed upon.

In reality, this behavioral pattern often leaves people with no desire to befriend Kirra at all, as even when they have managed to get on her good side; she typically continues to regard them in a condescending, scathing manner that can easily be considered rude. She also continues to avoid showing her inner feelings, due to the belief that revealing them makes her appear weak, and her deep hatred of finding vulnerability in herself. While she is capable of compassion and may perform small acts of kindness or mercy, she typically denies that they ever occurred, or covers them up with sarcasm. While complete strangers may be convinced by this, anyone who has been acquainted with her for long enough, even her enemies can easily tell that she is lying about them to hide the truth. Just from these small actions, someone can infer that Kirra does have a sensitive and caring aspect to her personality, deep beneath her stony exterior, and that much of her usual harsh behavior stems from insecurity, rather than savagery or stupidity.

However, despite all of these traits, Kirra has many other aspects of her personality that are purely animal in nature, and cannot be controlled as they are instinctive, rather than rational, although a few of these may also affect her rationally. One impulse that Kirra typically has is to chase any living creature that makes quick or sudden movements, which stems from hunting instinct. Although Kirra may be able to resist doing this, it is typically much more difficult if the acquired target is smaller, injured, or if she is hungry, which is a regular occurrence. She also has a tendency while in the form of a cat to rub against various objects, which marks them with her scent, and therefore as part of her territory. One of the most difficult instincts that Kirra struggles with is the primal desire to remain dominant, which is also closely linked to her rational mind, and therefore is hard to control. When communicating, others must be wary of their own posture, and avoid making eye contact, as both could be seen as a challenge to her dominance. Challenges to Kirra’s dominance also doubles as threats to her pride, and this instinct is also particularly dangerous, as it can result in violence.

Abilities: Kirra has a unique shape-shifting ability that allows her to transform into any animal in the Family Felidae, or into any ancestor of the species in the family. This allows her to become any cat in the world that currently exists, as well as those that are considered extinct. As a result, she has the powers and abilities of all the world’s feline species at her disposal. Even in her normal form, Kirra possesses enhanced night vision, and a stronger sense of smell and hearing. She also displays increased flexibility, and strength and endurance beyond that of a normal human. However, the downside to her abilities is that she cannot change too frequently, as it deprives her body of nutrients and energy, leaving her famished. She can become trapped in a form if she does not meet the minimum requirements to transform, although this is typically to prevent starvation or wasting, and she can change once she gains the means to do so.

Other:GATTACA
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Maxx
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Maxx


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PostSubject: Re: The Freaks OOC: We're back.    The Freaks OOC: We're back.  - Page 22 EmptySun Mar 17, 2013 6:46 pm

Both of your sheets are accepted. I'll update them as soon as I get a second.
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ViperaUnion
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PostSubject: Re: The Freaks OOC: We're back.    The Freaks OOC: We're back.  - Page 22 EmptySun Mar 17, 2013 6:51 pm

Don't worry about it, I updated them myself, and Storm's character sheet was missing, so I had to add hers as well.
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Maxx
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PostSubject: Re: The Freaks OOC: We're back.    The Freaks OOC: We're back.  - Page 22 EmptySun Mar 17, 2013 7:14 pm

Okay thanks.


Who's sheets am I missing? Im gonna get the OP straightened out tonight.
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ViperaUnion
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PostSubject: Re: The Freaks OOC: We're back.    The Freaks OOC: We're back.  - Page 22 EmptySun Mar 17, 2013 7:17 pm

I'm not really sure. I guess you should probably just ask everyone to make sure that their characters are in the Op, and add them if any are missing.
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Maxx
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PostSubject: Re: The Freaks OOC: We're back.    The Freaks OOC: We're back.  - Page 22 EmptySun Mar 17, 2013 7:42 pm

Kay.


Hm...I need to re-write the OP. It sucks.
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Location : In the savage gardens

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PostSubject: Re: The Freaks OOC: We're back.    The Freaks OOC: We're back.  - Page 22 EmptySun Mar 17, 2013 7:44 pm

I'm waiting for your IC post, too, so we can start getting the rest of the characters where they need to be.
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Maxx
Cosmic Wanderer
Maxx


Posts : 3527
Join date : 2012-10-21
Age : 27
Location : The Moon

The Freaks OOC: We're back.  - Page 22 Empty
PostSubject: Re: The Freaks OOC: We're back.    The Freaks OOC: We're back.  - Page 22 EmptySun Mar 17, 2013 7:48 pm

ViperaUnion wrote:
I'm waiting for your IC post, too, so we can start getting the rest of the characters where they need to be.


Writing a post now.
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Maxx
Cosmic Wanderer
Maxx


Posts : 3527
Join date : 2012-10-21
Age : 27
Location : The Moon

The Freaks OOC: We're back.  - Page 22 Empty
PostSubject: Re: The Freaks OOC: We're back.    The Freaks OOC: We're back.  - Page 22 EmptySun Mar 17, 2013 8:41 pm

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ViperaUnion
Serpent Master
ViperaUnion


Posts : 3593
Join date : 2012-10-20
Age : 27
Location : In the savage gardens

The Freaks OOC: We're back.  - Page 22 Empty
PostSubject: Re: The Freaks OOC: We're back.    The Freaks OOC: We're back.  - Page 22 EmptySun Mar 17, 2013 8:41 pm

Yay! Also, Lone, that video in your sig is giving me the creeps...
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The Freaks OOC: We're back.  - Page 22 Empty
PostSubject: Re: The Freaks OOC: We're back.    The Freaks OOC: We're back.  - Page 22 Empty

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