- Author's note:
This is a thick, bulky character application so I might end up going back periodically to fix a couple things up, which I will notify everyone of. The weaknesses portion isn't as large as many of the other sheets, this is due to part of restrictions of certain powers and abilities being included in the powers section. I also recognize I am dancing along the edges of what is allowed concerning Jay's powers and spells and whatnot, however, I put in some effort to place restrictions and weaknesses and exceptions upon those powers to make them more appropriate and acceptable.
General Information
Name: Jay of Furfur, “Gospel”, “Yahweh”
Gender: Male
Age: 395
World Origin: Supernatural
Identity: Demon/Fay (Imp)
Height: Human form: 4'6” - Demon form: 2'10”
Weight: Human form: 71 lbs. - Demon form: 42 lbs.
Eye Color: Human form: Brown – Demon form: Pink
Hair Color: Human form: Brown – Demon form: Hairless
Alignment: Neutral
Personal Information
Appearance: The barrier did wonders in hiding Jay's appearance to one that would capitalize on his ability to blend in with the mortal world with the least amount of effort: Jay takes the form of a young child, no older than ten years old. Like many ten year old children, he is presented as feeble and meek, hardly capable of defending himself against any form of predation against him lest he ignorantly waves around a gun or sharp knife. That said, he has a rather thin frame with a lacking musculature, “baby fat” covering only a few spots on his body such as his red cheeks or the bottom of his belly. His brown hair is cut above his eyebrows in a bowl cut, the locks of hair falling evenly across his head. His skin is pale, yet natural and healthy, and is comparable to the inside of a chestnut. Contrasting with his skin are freckles lightly dotting his cheeks and small, little button nose, and his dark brown eyes that glimmer with feigned innocence. He has thin lips, attached earlobes, thick eyebrows, and the boy's face is angular. With these different features, he gives the impression of Sicilian and Irish heritage.
His attire is nothing impressive. Blue denim overalls are stretch from ankle to chest and straps over his shoulders, presumably with sinew string embroidery that is stitched along the trims of the material. It covers a faded mustard color shirt, as though it had been worn plenty of times and sits under the sun frequently. The shirt sleeves come only so down as far as his elbows. On his feet are but a simple pair of moccasins made of leather and lined with wool as to prevent any rashes or abrasions upon his feet – aside from the lining, the material in which the moccasins are made (leather) are uniform throughout. His body has no scars to speak of, though this would be difficult to determine due to the only skin being shown are from his elbows down, his ankles, his neck, and his face. His complexion is healthy otherwise, he has small white teeth, and he is missing one of his molars. The canines are abnormally pointy and capable of effectively puncturing meat, but wouldn't otherwise be able to be determined by an outside source unless being checked carefully by someone who is looking for such abnormalities.
Jay's true appearance is alarmingly more fiendish than that of a child (which may be arguable for some people). As an imp, he has a small and hunched stature, which often makes him the butt of many jokes among demons and fay. As opposed to skin, he is covered in tiny, rough, crimson scales that covers him from head to toe that gives him the texture of sandpaper, and he has no abundant hair or fur on his body. Jay's head is bald and has the typical cranium like that of a human's. There is, however, the exception of two small horns with barely an edge to them, both conical in shape. They have the black color of charcoal and a similar texture to boot, but is sure enough solid keratin strong enough to ram you in the chest without flaking anything off. Jay's eyes are oddly serpentine, having the milky brille act as a second pair of eyelids beneath actual eyelids, both covering large, slitted pupils surrounded by pink irises. The white eye that surrounds the iris is often accented with red veins, as though he hadn't any sleep. With these devilish features is his wicked smile, perpetually held in a mischievous grin that can best be described as suspicious and chilling, and is accented by sharp cheekbones. Behind his thin lips are a set of yellowed sharp teeth and a pink pointed tongue capable of reaching out of his mouth and touching beneath his chin – which is angled off sharply.
His body is short, and holds his head up with a similarly short and rather thin neck. His body is a little pudgy and is by no means muscular so much as it is round. He has very few features here to accentuate him, lacking a belly button and even nipples. He is held up by two goat like legs with rearward-facing stifles. At the end of his legs are two-toed hoofs, which are large (in comparison to his own body) and flare outwards to compensate for his short and yet robustly plump size. The hoofs are in similar texture and color as his horns, and are trimmed with what little hair there is on his body. The hair there is brown and wiry, and is generally uncomfortable to touch. Back to the upper deck, he has short arms that predictably aren't very good at carrying much weight. His hands are four fingered (three fingers and one opposable on each hand), which are tipped with claws made of the same kind of keratin his horns and hoofs are made of. These, unlike his horns, are sharp and pointed enough to sink them into an apple with ease.
Behind Jay are more animistic features, such as a long tail which Jay is able to control very effectively, and in contrary to the rest of his body, has very strong muscle all the way to its tip, and is capable of whipping cuts across flesh. Higher up on his back are a set of bat-like wings. While large when compared to his body, they are still rather short and doesn't allow Jay to effectively fly so much as hover clumsily above the ground like a butterfly. The corners of his wings are have single claws, made of the same ashy black nail material. On the center of his back, between his wings, appears to be a branding of a pentagram.
Personality: Jay is (not) well known among demons and fay like himself as the avatar of debauchery and mischief, enjoying all of the simple pleasures in life at the expense of committing a sin and/or at the expense of others' distress. He is very laid back in many regards, taking a person's impatience, bravado, anger, and incompetence in stride, regardless of the danger he himself may be in. He's got a famous (rather, infamous) sense of humor that can only be described as juvenile or depraved. This is evident by introducing himself with the adopted, ironic nicknames of either “Gospel” or “Yahweh” in his endeavor to piss off those of faith. Jay also has quite a passion for pranks of many different natures. His irresponsible misconduct is frowned upon even by other demons, who mostly consider him childish and annoying, however, to humans, he's a conduit of mayhem. He deliberately dances along the boundaries set by the rules to not directly interfere in the affairs of the mortal world – naturally, he found a loophole that allowed him to passively, or indirectly, meddle with humans and cause all kinds of grief.
The imp's interference with humanity is not just limited to pranks or making men and women angry, though. While he does find it hilarious to wind them up, there does come the uncommon occasion that he actually makes friends with one. Those include who is able to acknowledge or identify that his efforts are not for the sake of chaos, but rather for his own amusement, and are sometimes even appreciative of Jay's sense of humor. These people often include children, irresponsible adults, or even grown men and women whom are laid back about such trifling behavior – or even those that simply hasn't witnessed Jay at his worst. One of his “worst” moments was when he accidentally started an isolated apocalypse in a small village off the map when a reanimation ritual that raised the dead from their graves went awry. Fortunately, the zombies only had a life span of three days.
Jay is eternally satisfied, seemingly always up to no good, and it looks as if nothing could ever sour his bad mood. He always appears energetic and chock full of bad ideas, and this can often wear many people down who do not have the patience for him. This is coupled with an unearthly charisma. Jay is superbly capable of persuasion, coercion, and seems to make friends or acquaintanceships with people on either side of a war. Able to strike up conversation with the most pious paladin or seer and ruthless demon or devil, he can get away with a lot more than he logically should. Whether this be the making of magic, enchantment, or a highly polished silver tongue is undetermined, but he can bargain or sweet-talk his way out of nearly any situation and can make conversation with the most steadfast demon-hater in his or her own home.
Trying to fight fire with fire with Jay will probably just leave you burned – he doesn't tire easily and has had many years cooped up in another realm to think about all the possible scenarios he finds himself in and to work around. Which has to be one of the most frustrating things about Jay: he isn't just annoying to most people, he's also cunning and clever and he has a sharp wit. There isn't much one can do to make him serious about whatever occasion, but there is one thing that can happen to piss him off: insult his height or call him a shorty and you'll get an earful of raging imp shouting unconvincingly in your face as he struggles to hover above the ground to keep himself at your head height with his wings. Even with talking being his strong suit, he is easily the worst when it comes to intimidation. Most people that discover this trait of him chalk him up as nothing more than a demon with a little-man complex who is insecure about his height.
Biography: Jay's creation or source of origin is a very controversial among the mortals who come across him, and perhaps even other demons and fay, though they tend to be less interested in such affairs than humans are. Rumors come and go, and one of Jay's favorites is that he is the embodiment of ill human spirit who indulges themselves in pleasurable, however sinful, activities. Another popular rumor refers to Jay as a spirit who takes the guise of a child to suck away the life-force of whomever takes him in – which is utter crock, Jay believes, and is a much more boring story than the previous one. In truth, Jay was sired by Furfur – a powerful Great Earl of Hell and ruler of twenty-nine legions of demons, a compulsive liar (unless compelled by magic), and invoker of storms, tempests, thunder, and lightning – simply as a practical joke to stir up a little trouble. Jay turned out to be a little more trouble than he's worth, to the degree that even Furfur had consistently lied and misled him for the sake of getting Jay out of his hair. When this failed as Jay kept coming back, his sire banished him and forced him through the other side of the barrier. While it did keep Jay out of his way, this eventually led to more harm than good – at least to the mortal realm, that is.
It's safe to say that Jay has been in this realm for ages, and has enjoyed (almost) every waking hour of it. He discovered the wonders of wine and tobacco and a variety of psychedelic drugs. Taking the form of a child was somewhat of a detriment due to being inable to take part in sexual activities and seduce mankind in most circumstances – any of whom who would be unfortunate enough to be seduced by such sinful provocation would be wrapped around Jay's finger and used for his purpose, who would then turn around and turn them in to the authorities where they would be jailed for a very long time. When the first rumors according to these activities began circulating, it came with the whispers of a “demon child”, an evil spirit of debauchery who would lead women and men down a path of sin and ruin lives, before finally luring them into hell in their last hour.
He has never killed anyone though. At least, not directly. He once provided a distraught widow the means of reviving her husband, who had died in a civil war. What he didn't tell her though is that the ritual would bring her husband back as a zombie – and what he did not foresee was that the symbol that was used over his grave didn't just bring back her husband as an undead abomination, but the entire plot of land that the cemetery sat upon. This of course caused dozens upon dozens of the forsaken legion to overrun the neighboring village. While only one or two managed to escape from the township with easily three quarters of a hundred people, the zombies had a life span of sixty-eight hours and died off before stumbling upon another town, making it an isolated incident.
The imp has been otherwise harmless if you refer to physical or life-threatening means. While he's prone to causing pranks that can make you angry, upset, or even get you jailed or run out of town, he learned his lesson from his home-made apocalypse accident. He never necessarily cared about the rules of nature, but he doesn't go out of his way to break them either. To most people who are in over their heads in their demands or requests, he usually says that “only four things are certain: you're going to die, you can't bring back the dead, you can't force someone to love you, and if you do force love, you definitely ain't going to heaven – because you had dealed with a demon.”
Over the years, Jay has grown to like mankind and their ways despite their contempt for him. They were fun, easy to tease, always got so flustered, and seemed to have the best kinds of indulgences that would make even half of hell blush. So now he takes lives innocuously in a humble village orphanage in the perfect guise of a ten year old child, much to the ignorance of all those around him. While it is fairly obvious there isn't something quite right with this “child” (which tends to make people looking to adopt a child purposefully avoid him – those who do choose him tend to bring him back in the next week), and how he seems to stay eternally youthful, it's almost as if people don't notice his apparent immortality. Although he has toned down much of his pranking, mischief, and devious shenanigans, he still can't resist a good prank or joke at someone's expense. Ever seer that had ever tried to hunt him ultimately failed or fell victim to his unearthly charm.
Family: A demon has no family! He was christened by Furfur though, and while he isn't considered family, Jay tends to heed his advice or, if necessary, go to him for counsel. Given Furfur's nature, most of these answers are lies and only gets Jay into more trouble.
Relationships: None noteworthy, except for his acquaintanceship with Furfur.
Skills and AbilitiesSkills: This demon never went out of his way to hone his body into a living weapon – nor did he choose to spend his time versing himself in all the languages in the world. As a several hundred year old demon, he is, as expected, capable of speaking English, Latin and Hebrew, but that is as far as his multi-cultural linguistic talent goes. He has much better form in other areas of linguistics, such as charm, persuasion, bargaining, and is as fluent in all these forms of speech craft as a soldier is with his gun. He's well versed in a wide variety of magic tricks, illusions and is also incredibly adept in the art of enchantment, allowing him to imbue a variety of objects and trinkets with various powers and abilities that wouldn't otherwise be possible. As expected, he mostly uses this skill in especially elaborate pranks and mischief. He is also quite good at poker, checkers and chess, though most suspect him of cheating one way or another, which is entirely possible. He's a natural when it comes to downing three different kinds of alcohol and a handful of “magic” mushrooms at the same time.
Powers: We're starting off with the most obvious, powerful and signature of his abilities. Jay possesses, to the most smallest, extreme degree, omnipotent power. We're talking about power that create things – matter – out of thin air, give people awe-inspiring power, influence the mind, et cetera. This however cannot just be conjured up on whim, and is incapable of being used for Jay's own purpose. His signature power is the ability to bargain and grant wishes in return for something of value. Nothing as rudimentary has your soul or even a portion of it; Jay will ask for anything he wants at that time, even if it's something as simple as a fine bottle of wine. You can wish to make yourself weigh three hundred pounds of pure hulking muscle, to have a million dollars, or some magical trinket. As a general guideline, he generally doesn't do this kind of business with other demons. He sees it as unnecessary due to the pre-existing power of most demons and due to the fact that they aren't nearly as fun to toy with as mortals are. This gives him an interesting niche when it comes to handling seers, who tend to hate or distrust him due to his demonic nature but still gives Jay pleasure when they are finally seduced by their potential gain. Watching a seer deal with a demon gives Jay the satisfaction of watching them fall to such level.
There are restriction
s to his ability to bargain however. Firstly, wishing yourself to be immortal is usually a huge no-no and comes with many consequences – it is only against the Book of Bargaining when the customer requests to never die, but is otherwise acceptable should the customer ask to not age (the customer thereby accepts the consequences that come afterward). Should the customer ask for immortality, the transaction will fail to implement and the contract becomes void. There has, however, only been one occasion that this law was broken. The Laws of Infinity provoked a paradox to occur within the customer and promptly they ceased to exist. No death, no heaven, no hell – they were simply wiped from existence. Secondly, you cannot bring back the dead. Generalities, yes, sort of. But their soul has passed on beyond Purgatory and it's impossible to bring back and only the body will be risen. Should the ask for a soul to return, the contract becomes void. Thirdly, bargaining is between the customer and the proprietor only. Wishes cannot be made upon another person by any means, as it is recognized as a violation against the Book of Bargaining – it's
your spirit. This includes wishing another person to love you. This is not possible, although you can wish to have yourself be in love with another person.
While Jay cannot strike a bargain that results in another person falling in love with you, he is able to provide you the means of going around that – though knowing Jay, it's a pretty costly price. Destiny string is an invention of Jay's, and it's a very powerful enchantment. It looks to be an average ball of red twine. When tied to yourself and the person in question, the recipient becomes infatuated with the string bearer. Unfortunately, the string bearer is exposed to a variety of risks. The bearer's lifespan is drastically cut short. In addition, the bearer and the recipient are both prone to being a victim of disaster, crime or wrongdoing as long as they wear it. The bearer's fate is tied to the recipient – if the recipient dies, the bearer dies. If the bearer dies, the recipient remains. Finally, if the customer ever decides to use the destiny string upon a recipient, their soul is forfeit. Upon their death, they will be sent to hell without trial or hope of salvation. An enchantment of such power – forcing someone to love you – unfortunately comes at such hefty costs, and Jay doesn't bargain with it lightly. In fact, he rarely ever brings it up as a possibility to a mortal unless there comes a special circumstance or if he is particularly attached or kind to them. Due to the nature of the destiny string, he asks only for the customer's most prized possession.
Now that we're out of the topic of his ability to bargain, we're on to his actual magic tricks. As mentioned before, he is capable of powerful enchantments that imbue items with special properties – enchantments also include some forms of alchemy. Alchemy is performed with an alchemy circle and is unique in that it is classified as both an enchantment and as a seal. All enchanted items except for the destiny string is depicted with a magic seal. Should this seal be dispelled by any means, the enchantment is lost. However, due to the strength of his enchantments, rarely anyone is capable of such a feat. On the topic of dispelling, Jay is capable of a practice called seal masking. The practice is simple and it involves a special seal being placed over another seal. This combats the effect of the initial seal and prevents it from working unless the seal mask is carefully removed. A similar practice to seal masking is seal breaking – not necessarily an enchantment so much as it is a spell, but as the name suggests, the spell breaks the seal and destroys it and its effects. The broken seal must be replaced by another seal. Seal masking and seal breaking are careful processes that must be executed perfectly. Due to years of taunting and fooling with seers, he has these practices down to a T and he carries out these abilities nigh effortlessly.
Jay isn't very capable of offensive spells or abilities. He can conjure a hot ball of fire that isn't as good at killing you as it is singing off all your hair. Most of his offensive capability come around to indirectly affect his opponent with cantrips such as prestidigitation by moving a rock
just so that it causes a boulder to fall of the side and scare the bejeezus out of you or crush you. Or turn the thin layer of water you stand on into oil and cause you to slip. Poking a hole in your boat. That sort of thing. Given his particular set of powers, he's pretty capable of causing a person indirect harm, though he hardly ever gets into such a situation and prefers to just sweet-talk them until they're ready to give him what he wants.
Teleportation is obviously such an obscure idea: transferring matter from one place to another over a long distance – let alone it being a place you want it to
be? Witchcraft, obviously. But even witches aren't capable of such a thing, and witchcraft is what Jay is all about! Instead, Jay practices a different concept: displacement. It's a last resort utility and basically acts as a big red eject button. In an extremely potent sulfur-scented puff of gray smoke, Jay disappears and appears somewhere else. However, what restricts Jay from using it to much is that it is confined to a diameter of two-hundred feet and Jay has absolutely no control of where this spell brings him. Should he use it on a boat, he might accidentally land himself underwater in the middle of the ocean. It is not very often Jay is in so much trouble (rather, it's rare that he realizes he's in so much trouble) that he is forced to use it, but should he be strapped to train tracks and he's about to die, it is at least handy in that regard. Displacement is restricted by seals. Should he be in a room covered in seals, he can't bypass them, aka, he is trapped. He cannot appear where solid matter already exists. This is to say he cannot be placed inside a wall, inside the ground, or a rock, et cetera. Fluid matter such as water and air move around him as he appears. Due to the sudden absence of matter, a minor shock wave resemblant to a loud whip occurs as he is displaced, along with the smoke cloud. He can only displace himself. Anything he wears or is holding is stripped from him and is usually destroyed by the sonic boom as they are left behind.
Strengths: Jay has amazing versatility and lacks any need for fighting back via offensive ability. Despite his childish disposition, he's a pro on the mental battleground and thinks quickly. He's too elusive to be effectively hunted down and killed and can talk you into not doing so. His ability to think quickly and his fondness for pranks gives him an unpredictable factor that makes it even harder to oppose him. He is especially efficient when it comes to defending against seers due to his ability of masking and breaking seals, which are abilities that are unique to Jay and are likely to confound anyone who witness his power. Given the right incentive, he can also empower those should they wish it, which puts him in an amazing support role.
Weaknesses: He has the same standard weaknesses as other demons. Seals, silver, that sort of jazz that gets everyone rolling. He's capable of performing almost all of his abilities while still in his child guise except for enchantment, which requires a little bit of his fel presence to get the job done properly. His personality and disposition also puts him in a place where he is not prone to using his powers to harm very many people very significantly, preferring to use them for more mundane applications (pranks, mischief, indulgences and debauchery, et cetera). Not being a very good fighter puts him at a slight disadvantage should his hunter be unable to be reasoned with and if they are exceptionally good at pursuit predation. Being quick on your feet and detached helps, since he's a surprisingly quick little bugger and will hide in plain sight in the midst of people or in the middle of an orphanage. Not being very strong, heavy, or big are also factors, and he absolutely hates having his size being made fun of. Shrimp, puny, small, shorty – all those kinds of names are bound to get him amped and is one of the only ways to put him off edge. It's not very reasonable of him, of course, but demons aren't typically known for their reasonableness. Jay was sired by Furfur – so he, of course, has power. Lots of it. But Jay is still classified as a lesser demon according to that and is capable of being summoned. Since he isn't particularly trusting of most summons, a live host is required for him to possess and meet with the summoners in parlay. He isn't capable of possessing anybody otherwise and his normal body is left as an empty husk until the ritual is over.
Other: Mix.